![]() There, Carter learns that the Men of Leng are the slavers who captured him, and had worn turbans to conceal their horns. Monstrous birds fly them over the Plateau of Leng, a vast tableland populated by Pan-like horned humanoid beings.Ĭarter is brought to a monastery inhabited by the dreaded High Priest Not to Be Described. At a breathtaking summit near a quarry, Carter is captured by a merchant he had previously encountered. As they draw near, Carter spots a nameless island from which he hears strange howls. Under the pretense of wishing to work in its quarries, Carter boards a ship bound for Inganok. Kuranes knows the pitfalls of the Dreamlands well but fails to dissuade Carter from his quest. Longing for home, he has dreamed parts of his kingdom to resemble his native Cornwall. After assisting the cats in repelling a Zoog sneak attack, Carter buys passage to Celephaïs and learns from the sailors that the traders come from Inganok, a cold and dark land devoid of cats.Ĭarter meets Celephaïs' king, his friend Kuranes, who became a permanent resident of the Dreamlands upon his death in the waking world. Friendly ghouls, including Carter's friend Richard Pickman, assist him in returning to the surface by sneaking through the terrible city of the man-eating Gugs. Before he can act on his knowledge, faceless, winged creatures called nightgaunts capture him and leave him to die in the underworld. The cats of Ulthar, Carter's allies, rescue him and return him to a port city.Īfter a long journey, Carter finds the carving, recognizing the visage of the gods in traders who dock at Celephaïs. ![]() While seeking passage there, Carter is kidnapped by turbaned slavers, who take him to the moon and deliver him to horrible moon-beasts, the servants of malevolent god Nyarlathotep. Carter realizes the gods' mortal descendants will share those features and presumably be near Kadath. In the cat-laden city of Ulthar, Atal mentions a huge mountainside carving of the gods' features. The Zoogs, a race of predatory rodents, direct him to Ulthar to find the priest Atal. They tell Carter that nobody knows the location of Kadath, and warn him of great danger should he continue with his quest to reach the city and suggest that the gods purposefully stopped his visions.Ĭarter's knowledge of Dreamlands customs and languages makes his quest comparatively less risky than if done by an amateur, but he must consult entities with a dangerous reputation. In dream, Carter consults priests in a temple that borders the Dreamlands. ![]() Undaunted, Carter resolves to beseech the gods in person at Kadath, the mountain above which the gods of dream live. After the third time the city appears in his dreams, he prays to the gods of dream to reveal the city's whereabouts, but then the city vanishes from his dreams altogether. In his dreams, Randolph Carter sees a majestic city, but is unable to approach it. Joshi, is published by Arkham House in At the Mountains of Madness and Other Novels and by Penguin Classics in The Dreams in the Witch-House and Other Weird Stories. The definitive version, with corrected text by S. Currently, it is published by Ballantine Books in an anthology that also includes " The Silver Key" and " Through the Gates of the Silver Key". The story was published posthumously by Arkham House in 1943. The Dream-Quest combines elements of horror and fantasy into an epic tale that illustrates the scope and wonder of humankind's ability to dream. Along with his 1927 novel The Case of Charles Dexter Ward, it can be considered one of the significant achievements of that period of Lovecraft's writing. It is both the longest of the stories that make up his Dream Cycle and the longest Lovecraft work to feature protagonist Randolph Carter. Begun probably in the autumn of 1926, the draft was completed on Januand it remained unrevised and unpublished in his lifetime. The Dream-Quest of Unknown Kadath is a novella by American writer H. The Dream-Quest of Unknown Kadath at Wikisource
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